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Popup Showdown is a game I created during Open Jam 2017. As an organizer of Open Jam, I wasn’t planning to make a game, and certain wouldn’t submit one to the competition, but as participants were hard at work on their games, I wanted to join in the fun. The game needed to be bad by design, to avoid taking any attention away from the good games created by Open Jammers.
For no particular reason, I chose an Amiga Workbench aesthetic.
“Pleased” because it enabled the game to be created, but dismayed that popups are/were a thing.