Decoding is easy. Decoding requires a lot of typing. (I am starting to believe this is true of ever aspect of interpreted emulation…)
For the AEJS decoder, I am creating a look-up table with every possible pattern for each instruction. It was my first idea, but I initially discar…
Introducing AEJS, an Amiga emulator written in JavaScript. Wait, wording it like that makes it sound like it’s finished. It isn’t. It won’t be for a long time. AEJS is just a hobby, and will never hold a candle to UAE.
Why the Amiga? Given that this is my first emulator, it would…