Humanity, listen up. This is the Universe. I am sick of you sticking your nose where it doesn’t belong. That’s why there’s a huge asteroid heading straight for your pitiful Earth, courtesy of yours truly. I see you’ve built a flimsy Barrier and a stockpile of Missiles, but it won’t help. Enjoy the end times! Bye-bye. Talk soon.
Play now!
Tracer is a 3D connect-the-dots game that Jared and I created for
Ludum Dare 37.
Play now!
We were very happy with the ratings Tracer received. In the Innovation
category, we placed 5th out of 1,489 games.
A more detailed blog post is available at the Scripta Games …
Zorbio is a free multiplayer eat-em-up game that you can play in your browser!
Zorbio is brought to you by my good friend Jared Sprague and I, via our small game development company, Scripta, Inc. Follow Zorbio development on the Scripta blog, or on Facebook.
Play now!
Square Off is a 1v1 airhockey-style game that Jared and I
built in 72 hours for the Ludum Dare 35 game jam. And beacuse it’s
web-based, you can…
Play now!
.sqoff-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
grid-gap: 10px;
}
…
Kimotion is a framework for building reactive art displays.
Creating an interactive art exhibit with Kimotion is easy. Draw your ideas in
either 2D or 3D. Kimotion will provide information about
the scene, which you can use to influence your display.
Learn more at kimotion.xyz, o…
Check out Ping! I created it for my team’s booth at Red Hat Summit
2015 (Red Hat’s huge annual conference), to promote Access
Labs. It’s a 1-4 player pong clone with special powers.
It’s Web-based, so you can play it right this minute. Our booth had a
quartet of USB gamepads, bu…
2018-08-29 update: This is an old post about how I created a thin indexed color API in front of HTML5 canvas. It wasn’t very usable or powerful, but it was a fun learning experience. Instead of reading the post, I recommend checking out Mark Ferrari’s breathtaking color cycling a…
This is a slightly upgraded version of the physics demo I showed in my last post.
It is still…
“a buggy, rudimentary, just-for-fun javascript physics simulator.”
This version has:
pre-defined initial states
gravity
friction
It still has the “clinging” bug. I know how to fix it,…
This is the last demo I made using JSImage. I created it some time around 2009-2010. At the time, I had checked out an imaging book from my university’s library at least ten times. Most of the exercises in that book I implemented in Python using PIL, but point operations were si…
This is Bouncey. It’s a simple physics demo I wrote in early/mid 2011, with some contributions and bugfixes from my good friend Greg Gardner.
The description for bouncey’s github repo is:
“a buggy, rudimentary, just-for-fun javascript physics simulator.”
It covers Newton’s laws o…
For an HCI class project in Fall 2009, I pulled together some of my previous demos to make this integrated tool. It was just a prototype, and I haven’t taken the time to get the code set up and working on this blog. If anyone is interested, I can dig up the code and send it along…
This is yet another demo from around 2009. It’s simple enough. Click a
button, draw an unbinned RGB histogram of the source image.
It’s powered by an early version of an old JS toolkit I wrote called JSImage.
The latest version is available at my JSImage github
repo. Don’t be foo…
This is another demo from 2009-ish. When I started experimenting with canvas, I felt uncomfortable with the 1-dimensionality of CanvasPixelArray. I wrote this script to convert it into a more logical format: X by Y by RGBA. Let me rephrase that. By “more logical”, I mean “more lo…
This is a demo from late 2009. It’s an extension of the single-pixel eyedropper I wrote previously.
It’s powered by an early version of an old JS toolkit I wrote called JSImage. The latest version is available at my JSImage github repo. Don’t be fooled by the 2011 commits, those…
JSImage was a basic, buggy, just-for-fun image processing library that I wrote
in 2008/2009 when I first started seriously studying JavaScript.
A stumbled across a book in my university library, and started
implementing the algorithms on the newly available HTML5 canvas element.
…