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Rippulous Pond

Gaze ye into the rippulous pond unto eternity, witnessing patterns in time, colors in patterns, and even…
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In Orange Light

An atmospheric mountain survival game I built in 48 hours for Ludum Dare 39.
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Pity About Earth...

Humanity, listen up. This is the Universe. I am sick of you sticking your nose where it doesn’t belong.
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Meet SimPixel

A WebGL-based visualizer for LED displays.
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Tracer

Tracer is a 3D connect-the-dots game we created for Ludum Dare 37.
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Zorbio

Zorbio is a free 3D eat-em-up game that you can play in your browser!
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Glow Rope

A simple WebGL demo of streaming particles.
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Square Off

Square Off is a 1v1 airhockey-style game, built in 72 hours for LD35.
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Kimotion

Kimotion is a framework for building reactive digital art displays.
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Make a Kimotion!

Kimotion is a new framework for building interactive art exhibits. It will appeal mostly to the Programmer Artist types. Think “Warrior Poet”, but with keyboards.
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Ping

Ping is a 4-player pong-style game with crazy abilities.
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DiMo: Particles

Dimo: Particles is an artistic particle physics simulation and interactive art exhibit I created (along with fellow Red Hat engineers Ian Hands and Ben Pritchett) for the SPARKcon festival in 2014. Launch live demo! Pictures These pictures are from the art exhibit at geekSPARK in 2014. $GALLERY After the event, I wrote this opensource.com article about the experience. The source code is, of course, open.
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