Gaze ye into the rippulous pond unto eternity, witnessing patterns in time, colors in patterns, and even…
Learning Rust, one tetanus shot at a time. In this post: the work of bringing a Rust ray tracer to the web. WebAssembly, WebAssembly, WebAssembly.
An atmospheric mountain survival game I built in 48 hours for Ludum Dare 39.
Humanity, listen up. This is the Universe. I am sick of you sticking your nose where it doesn’t belong.
A WebGL-based visualizer for LED displays.
Tracer is a 3D connect-the-dots game we created for Ludum Dare 37.
Zorbio is a free 3D eat-em-up game that you can play in your browser!
How to create an interactive art display with Kimotion.
A simple WebGL demo of streaming particles.
Creating a WebGL particle system to convey network traffic patterns to a live audience at Red Hat Summit.
Square Off is a 1v1 airhockey-style game, built in 72 hours for LD35.
Kimotion is a framework for building reactive digital art displays.
Kimotion is a new framework for building interactive art exhibits. It will appeal mostly to the Programmer Artist types. Think “Warrior Poet”, but with keyboards.
Ping is a 4-player pong-style game with crazy abilities.
The construction of a WebGL particle physics gravity simulation slash interactive art installation.
Dimo: Particles is an artistic particle physics simulation and interactive art exhibit I created (along with fellow Red Hat engineers Ian Hands and Ben Pritchett) for the SPARKcon festival in 2014.
Launch live demo!
Pictures These pictures are from the art exhibit at geekSPARK in 2014.
After the event, I wrote this opensource.com article about the experience.
The source code is, of course, open.
A player walks up Fayetteville St in Raleigh, North Carolina. SPARKcon has begun, and dozens of artists are …