Rust. A ray tracer. The dream of WebAssembly. One dangerous idea that could ruin everything.
This was the scene at the end of my last post, which covered creating a ray tracer in Rust using Peter Shirley’s outstanding Ray Tracing in One Weekend. In the wrap-up to that post, I…
Two classes stand out as my favorites from computer science at NCSU: x86 assembly, taught by Dana Lasher, and computer graphics, taught by Stuart Heinrich. In the graphics course, we wrote a rasterizer and a ray tracer (which I never finished 😅).
In the 16 years since, I’ve bee…