Just a few short days months ago, Kimotion was on
display at SPARKcon. SPARKcon is a large art festival in Raleigh, and we
occupy a small slice of it called geekSPARK.
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Kimotion Levels Up
Last year’s tech had a rudimentary and finicky hand tracking system. It
was workable, but …
Kimotion is a framework for building reactive art displays.
Creating an interactive art exhibit with Kimotion is easy. Draw your ideas in
either 2D or 3D. Kimotion will provide information about
the scene, which you can use to influence your display.
Learn more at kimotion.xyz, o…
A year ago, I had the joy of working on Digital Motion, an interactive
art exhibit for Raleigh’s annual art festival, SPARKcon.
The month leading up to SPARKcon 2014 was a mad dash of perfecting the graphics
and physics equations of my DiMo: Particles display. After a
wonderful w…
Imagine a solitary blue dot.
Unless you let your imagination run away with itself, this is going to be a
pretty boring dot. Now, imagine a second, larger dot (you can pick the color).
Red, nice choice! The scene is now slightly more interesting, since now you’ve
got two dots to…
A player walks up Fayetteville St in Raleigh, North Carolina.
SPARKcon has begun, and dozens of artists are strewn along the
street, hard at work creating elaborate chalk art on the asphalt. A light rain
is falling, and some artists are holding umbrellas over their work, some hav…
This is a slightly upgraded version of the physics demo I showed in my last post.
It is still…
“a buggy, rudimentary, just-for-fun javascript physics simulator.”
This version has:
pre-defined initial states
gravity
friction
It still has the “clinging” bug. I know how to fix it,…
This is Bouncey. It’s a simple physics demo I wrote in early/mid 2011, with some contributions and bugfixes from my good friend Greg Gardner.
The description for bouncey’s github repo is:
“a buggy, rudimentary, just-for-fun javascript physics simulator.”
It covers Newton’s laws o…