A hands-on workshop about open-source game development we gave at the East Coast Game Conference.
The least fun game you’ll ever play.
An atmospheric mountain survival game I built in 48 hours for Ludum Dare 39.
Humanity, listen up. This is the Universe. I am sick of you sticking your nose where it doesn’t belong.
A WebGL-based visualizer for LED displays.
Tracer is a 3D connect-the-dots game we created for Ludum Dare 37.
Kimotion-powered interactive art at SPARKcon 2016.
How to create an interactive art display with Kimotion.
A simple WebGL demo of streaming particles.