Gaze ye into the rippulous pond unto eternity, witnessing patterns in time, colors in patterns, and even…
Learning Rust, one tetanus shot at a time. In this post: the work of bringing a Rust ray tracer to the web. WebAssembly, WebAssembly, WebAssembly.
Creating an icon system for PatternFly Elements, using Web Components and SVGs.
A hands-on workshop about open-source game development we gave at the East Coast Game Conference.
The least fun game you’ll ever play.
An atmospheric mountain survival game I built in 48 hours for Ludum Dare 39.
Humanity, listen up. This is the Universe. I am sick of you sticking your nose where it doesn’t belong.
A WebGL-based visualizer for LED displays.
Tracer is a 3D connect-the-dots game we created for Ludum Dare 37.
Kimotion-powered interactive art at SPARKcon 2016.
Zorbio is a free 3D eat-em-up game that you can play in your browser!
How to create an interactive art display with Kimotion.
A simple WebGL demo of streaming particles.
Creating a WebGL particle system to convey network traffic patterns to a live audience at Red Hat Summit.
Square Off is a 1v1 airhockey-style game, built in 72 hours for LD35.
Kimotion is a framework for building reactive digital art displays.